Even on a universal scale, humanity's splinter cells have more in common than they think.Įach of the three campaigns features six missions, which doesn't seem like many. Whether or not the plot is meant to parallel real-world politics is up for debate, but it's striking that these different factional philosophies are functionally quite similar to one another. What makes the proceedings so interesting is that there is no clear bad guy: Each faction fights for seemingly rational values. SUPREME COMMANDER 2 GAME DEBATE WINDOWSThe storytelling isn't particularly noteworthy on its own missions are doled out by your superiors, and they'll occasionally appear in pop-up windows during the campaign. Three factions with human roots-the United Earth Federation, the AI-infused Cybran Nation, and the spiritually enlightened Aeon Illuminate-fight for their rightful place in the galactic landscape. Supreme Commander's story isn't terribly involving, but it sets the stage for battles that feel truly consequential. It's apparent that either the Xbox 360 version of Supreme Commander needed more time in development, or that it is simply not a good fit for the hardware. One mission can be easily broken in at least two different ways, so you could potentially find yourself reloading a saved game after you find your efforts have been wasted. Just moving around the menus results in weird, unexplainable slowdown. Saving a game or reaching the end of a mission might cause a complete game crash or system freeze-an issue that occurred close to a dozen times during our play-testing, on multiple machines. Whenever a superior's talking-head portrait is about to appear onscreen during the campaign, you can tell because the game will pause for a couple of seconds. Explosions will cause the frame rate to drop to a crawl, which makes Supreme Commander's famous nuclear blasts more annoying than exciting. The game engine hitches every few seconds, and standard tasks like zooming in and out cause it to stutter. The game's frame rate and general performance are absolutely atrocious. Supreme Commander is strategy on a massive scale. Fantastic strategic gameplay deserves better, and it's astonishing that it was allowed on store shelves in its current state. Here, it isn't just rough around the edges-it's just plain rough. These issues are maddening, because at its core, Supreme Commander is a great real-time strategy game, filled with tactical intricacies that function on a massive scale. It's a technical disaster, prone to frequent lockups, constant stuttering, and plenty of buggy behavior. It's hard to guess how a game like Supreme Commander for the Xbox 360 gets approved for a retail release.
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